Skip to main content

Playing on the controller

Abstract

Learn how to get the most out of your Maschine Mikro MK3 controller, both for live performances and when recording Patterns.

This chapter describes the numerous features available in Maschine to assist and enhance your playing on the controller, both during live performances and when recording Patterns.

Selecting a pad mode

You can switch the pads of your controller between different input modes to adapt the way they react to your playing:

  • In Group mode (the default pad input mode) each Sound of the focused Group is mapped to one pad: Each pad triggers a different Sound and you can play the entire Group at once. For example, this is well suited for drum kits or collections of loops. Refer to Playing the entire Group.

  • In Keyboard mode the 16 pads play the same Sound at 16 different pitches, which allows you to play melodies. You can also set the pads to play in the desired scale. Refer to Playing melodies and selecting scales.

  • In Chord mode the pads let you trigger chords by hitting single pads. You can choose chords from the desired scale, from factory chord sets, or from your own custom chord sets. Refer to Playing chords.

  • In Step mode you can use the pads to create your Patterns in a step sequencer. For more information on the Step mode, refer to Recording Patterns with the step sequencer.

  • By default, your pads are velocity-sensitive: they will play louder if you hit them harder. Instead, in 16 Velocities mode the 16 pads play the focused Sound at 16 different predefined velocities, while the Fixed Velocity option lets you trigger all your Sounds at a constant velocity. Refer to Using the Fixed Velocity option and the 16 Velocities mode.

Note

You can adjust the touch sensitivity and the velocity scaling of your pads on the Hardware page of the Preferences. Refer to Preferences – Hardware page for more information.

Playing the entire Group

The PAD MODE button located above the pads allows you to switch the pads of your controller to Group mode, which is the pads’ default mode. In Group mode each Sound of the focused Group is mapped to one pad. For example, this is well suited for drum kits.

With the pads in Group mode, hitting a pad both triggers its Sound and sets this Sound under focus.

  • Press PAD MODE to switch the pads to Group mode.

    The PAD MODE button turns on and your pads trigger the various Sounds in your Group.

Activating Group mode on your controller automatically switches the Pattern Editor to Group view in the software, and inversely.

Group mode settings

When the PAD MODE button is active (fully lit), the display shows the base key for the focused pad, which defines the pitch of the note triggered by the pad. You can turn the Encoder to adjust the base key in semitones, or hold SHIFT and turn the Encoder to adjust the base key in octaves. Refer to Adjusting the base key for more information.

Note

When you leave this display and switch back to Control mode (by pressing PAD MODE again, or by pressing CHANNEL or PLUG-IN), your pads stay in Group mode, as indicated by the dim lit PAD MODE button. The pads will stay in Group mode until you explicitly switch them to another pad input mode by pressing another button above the pads.

Playing melodies and selecting scales

The KEYBOARD button located above the pads allows you to switch the pads to Keyboard mode. In Keyboard mode your pads play the focused Sound at different pitches. This is well suited for melodic instruments. By default, the pads trigger every semitone of the chromatic scale, starting from the root note on pad 1. You can change this behavior by mapping the pads to the scale of your choice.

  • Press KEYBOARD to switch the pads to Keyboard mode.

    The KEYBOARD button turns on. When you now play on the pads, they all trigger the focused Sound, but at different pitches.

Activating Keyboard mode on your controller automatically switches the Pattern Editor to Keyboard view in the software, and inversely.

Tip

Try to experiment with all kinds of Samples in the Keyboard mode; some unnoticed Samples can sound really interesting if you play them at very low or very high pitches.

About scales and the Keyboard mode

When using Keyboard mode to play scales, keep in mind the following:

  • The scale parameters are the same for all Sound slots in the Group. You can have different scale parameters for each Group. The scale parameters in each Group are saved with the Project. However, when you save a Group, the scale parameters are not saved with the Group.

  • The scales apply only to the pads of your controller. They do not affect the input from third-party MIDI controllers nor the notes recorded in the Patterns.

  • The scale parameters cannot be modulated nor automated in Maschine.

  • If a Sound slot contains a Komplete instrument providing control notes on particular keys (e.g., key switches), these notes will not be triggered by the scales.

Keyboard mode settings

When the KEYBOARD button is active (fully lit), you can see and adjust the Keyboard mode settings on the display:

  1. Press the Left or Right Arrow button to show the desired parameter on the display.

  2. Turn the Encoder to adjust the selected parameter.

Note

When you leave this display and switch back to Control mode (by pressing KEYBOARD again, or by pressing CHANNEL or PLUG-IN), your pads stay in Keyboard mode, as indicated by the dim lit KEYBOARD button. The pads will stay in Keyboard mode until you explicitly switch them to another pad input mode by pressing another button above the pads.

The following parameters are available:

Parameter

Description

Root Note

Adjusts the root note of the scale played by the pads (C3 by default), in semitones. You can also hold SHIFT while turning the Encoder to adjust the root note in octaves. The root note is always mapped to pad 1. As you adjust the root note, the pitches played by the pads are transposed accordingly.

Scale Bank

Selects a bank of scales. The scales from the selected bank will be available in the Scale parameter. By default the Main bank is selected.

Scale

Selects the scale mapped onto the pads: The root note is on pad 1, the 2nd note of the selected scale is on pad 2, etc. Once all notes are mapped, the following pads trigger the scale in the next octave. By default the chromatic scale (Chrom) is selected and the pads trigger the 16 semitones upwards starting from the root note. Refer to Available scales for a list of the available scales.

When you create a new Group, the last selected scale is automatically assigned.

Note

The scale parameters (root note, scale bank, and scale type) are common to the Keyboard mode and the Chord mode. This allows you to quickly switch between single notes and matching chords by pressing the KEYBOARD and CHORDS buttons. For more information on the Chord mode, refer to Playing chords.

Enharmonic spelling of the root note

On your controller, depending on the selected Scale Type, the root note will be spelled differently to optimize the spelling of the scales:

Scale Type

Enharmonic spelling

Chromatic

C

C♯

D

D♯

E

F

F♯

G

G♯

A

A♯

B

not Chromatic

C

C♯

D

E♭

E

F

F♯

G

A♭

A

B♭

B

Available scales

The following scale types are available in the various scale banks:

Main scales

Scale

Bank

Type

Degree formula

Chromatic

Main

Chrom

1 ♭2 2 ♭3 3 4 ♭5 5 ♭6 6 ♭7 7

Major

Main

Major

1 2 3 4 5 6 7

Minor

Main

Minor

1 2 ♭3 4 5 ♭6 ♭7

Harm Min

Main

Harm Min

1 2 ♭3 4 5 ♭6 7

Maj Pent

Main

Maj Pent

1 2 3 5 6

Min Pent

Main

Min Pent

1 ♭3 4 5 ♭7

Blues

Main

Blues

1 ♭3 4 ♯4 5 ♭7

Japanese

Main

Japanese

1 2 ♭3 5 ♭6

Freygish

Main

Freygish

1 ♭2 3 4 5 ♭6 ♭7

Gypsy

Main

Gypsy

1 2 ♭3 ♯4 5 ♭6 7

Arabic

Main

Arabic

1 ♭2 3 4 5 ♭6 7

Altered

Main

Altered

1 ♭2 ♯2 3 ♯4 ♭6 ♭7

Whole Tone

Main

WH Tone

1 2 3 ♯4 ♯5 ♭7

H-W Dim

Main

H-W Dim

1 ♭2 ♯2 3 ♯4 5 6 ♭7

W-H Dim

Main

W-H Dim

1 2 ♭3 4 ♯4 ♯5 6 7

Modes scales

Scale

Bank

Type

Degree formula

Ionian

Modes

Ionian

1 2 3 4 5 6 7

Dorian

Modes

Dorian

1 2 ♭3 4 5 6 ♭7

Phrygian

Modes

Phrygian

1 ♭2 ♭3 4 5 ♭6 ♭7

Lydian

Modes

Lydian

1 2 3 ♯4 5 6 7

Mixolydian

Modes

Mixolyd

1 2 3 4 5 6 ♭7

Aeolian

Modes

Aeolian

1 2 ♭3 4 5 ♭6 ♭7

Locrian

Modes

Locrian

1 ♭2 ♭3 4 ♭5 ♭6 ♭7

Ionian b2

Modes

Ion b2

1 ♭2 3 4 5 6 7

Dorian b5

Modes

Dor b5

1 2 ♭3 4 ♭5 6 ♭7

Harm Phryg

Modes

Har Phry

1 ♭2 ♭3 4 5 ♭6 7

Phryg Major

Modes

Phry Maj

1 ♭2 ♭3 4 5 6 7

Lydian b3

Modes

Lyd b3

1 2 ♭3 ♯4 5 6 7

Major Locrian

Modes

Maj Loc

1 2 3 4 ♭5 ♭6 ♭7

Minor Locrian

Modes

Min Loc

1 2 ♭3 4 ♭5 ♭6 ♭7

Super Locrian

Modes

Sup Loc

1 ♭2 ♭3 ♭4 ♭5 ♭6 ♭7

Jazz scales

Scale

Bank

Type

Degree formula

Lydian ♭7

Jazz

Lyd ♭7

1 2 3 ♯4 5 6 ♭7

Altered

Jazz

Altered

1 ♭2 ♯2 3 ♯4 ♭6 ♭7

Diminished

Jazz

Diminshd

1 ♭2 ♯2 3 ♯4 5 6 ♭7

Mixo b13

Jazz

Mix b13

1 2 3 4 5 ♭6 ♭7

Mixo b9 b13

Jazz

Mixb9b13

1 ♭2 3 4 5 ♭6 ♭7

Lydian ♭7 b2

Jazz

Lyd ♭7b2

1 ♭2 3 ♯4 5 6 ♭7

Bebop

Jazz

Bebop

1 2 3 4 5 6 ♭7 7

Whole Tone

Jazz

Whole Tn

1 2 3 ♯4 ♯5 ♭7

Blues Maj

Jazz

Blues Ma

1 2 ♭3 3 5 6

Blues Min

Jazz

Blues Mi

1 ♭3 4 ♯4 5 ♭7

Blues Combined

Jazz

BluesCmb

1 2 ♭3 3 4 ♯4 5 6 ♭7

Lydian #5

Jazz

Lyd #5

1 2 3 ♯4 ♯5 6 7

Jazz Minor

Jazz

Jazz Mi

1 2 ♭3 4 5 6 7

Half Dim

Jazz

Half Dim

1 2 ♭3 4 ♭5 ♭6 ♭7

Augmented

Jazz

Augmentd

1 ♭3 3 5 ♯5 7

World scales

Scale

Bank

Type

Degree formula

Hungarian Min

World

Hung Min

1 2 ♭3 ♯4 5 ♭6 7

Hungarian Maj

World

Hung Maj

1 ♯2 3 ♯4 5 6 ♭7

Neapolitan

World

Neapoltn

1 ♭2 ♭3 4 5 ♭6 7

Spanish

World

Spanish

1 ♭2 ♭3 3 4 5 ♭6 ♭7

Greek

World

Greek

1 2 ♭3 ♭4 5 ♭6 ♭7

Jewish 1

World

Jewish 1

1 ♭2 3 4 5 ♭6 ♭7

Jewish 2

World

Jewish 2

1 2 ♭3 ♯4 5 6 ♭7

Indian 1

World

Indian 1

1 ♭2 ♭3 ♯4 5 ♭6 7

Indian 2

World

Indian 2

1 2 ♭3 ♯4 5 6 7

Indian 3

World

Indian 3

1 ♭2 2 4 5 ♭6 6

Indian 4

World

Indian 4

1 ♯2 3 4 5 ♯6 7

Mid East 1

World

M East 1

1 ♭2 3 4 5 ♭6 7

Mid East 2

World

M East 2

1 ♭2 3 4 ♭5 ♭6 7

Mid East 3

World

M East 3

1 ♭2 ♭3 4 ♭5 6 ♭7

Mid East 4

World

M East 4

1 ♭2 3 4 ♭5 6 ♭7

5-Tone scales

Scale

Bank

Type

Degree formula

Penta I

5-Tone

Pent I

1 2 3 5 6

Penta II

5-Tone

Pent II

1 2 4 5 ♭7

Penta III

5-Tone

Pent III

1 ♭3 4 ♭6 ♭7

Penta IV

5-Tone

Pent IV

1 2 4 5 6

Penta V

5-Tone

Pent V

1 ♭3 4 5 ♭7

Hirajoshi

5-Tone

Hira

1 2 ♭3 5 b6

Insen

5-Tone

Insen

1 ♭2 4 5 ♭7

Kokin Joshi

5-Tone

Kokin

1 2 4 5 b6

Akebono

5-Tone

Akebono

1 2 ♭3 5 6

Ryukuan

5-Tone

Ryukuan

1 3 4 5 7

Abhogi

5-Tone

Abhogi

1 2 ♭3 4 6

Bhupkali

5-Tone

Bhupkali

1 2 3 5 b6

Hindolam

5-Tone

Hindolam

1 ♭3 4 ♭6 ♭7

Bhupalam

5-Tone

Bhupalam

1 ♭2 ♭3 5 b6

Amritavarshini

5-Tone

Amrita

1 3 ♯4 5 7

Modern scales

Scale

Bank

Type

Degree formula

Octatonic

Modern

Octatonc

1 2 ♭3 4 ♯4 ♯5 6 7

Acoustic

Modern

Acoustic

1 2 3 ♯4 5 6 ♭7

Augmented

Modern

Augmentd

1 ♭3 3 5 ♯5 7

Tritone

Modern

Tritone

1 ♭2 3 ♭5 5 ♭7

Leading Wh Tone

Modern

Lead Wh

1 2 3 ♯4 ♯5 ♯6 7

Enigmatic

Modern

Enigmatc

1 ♭2 3 ♯4 ♯5 ♯6 7

Scriabin

Modern

Scriabin

1 2 3 ♯4 6 ♭7

Tcherepnin

Modern

Tcherepn

1 ♯1 ♯2 3 4 5 ♯5 6 7

Messiaen I

Modern

Mes I

1 2 3 ♯4 ♯5 #6

Messiaen II

Modern

Mes II

1 ♭2 ♯2 3 ♯4 5 6 ♭7

Messiaen III

Modern

Mes III

1 2 ♭3 3 ♯4 5 ♭6 ♭7 7

Messiaen IV

Modern

Mes IV

1 ♭2 2 4 ♯4 5 ♭6 7

Messiaen V

Modern

Mes V

1 ♭2 4 ♯4 5 7

Messiaen VI

Modern

Mes VI

1 2 3 4 ♯4 ♯5 ♯6 7

Messiaen VII

Modern

Mes VII

1 ♭2 2 ♭3 4 ♯4 5 ♭6 6 7

Major scales

Scale

Bank

Type

Degree formula

Natural

Major

Natural

1 2 3 4 5 6 7

Lydian

Major

Lydian

1 2 3 ♯4 5 6 7

Mixolydian

Major

Mixolyd

1 2 3 4 5 6 ♭7

Major Minor

Major

Maj Min

1 2 3 4 5 ♭6 ♭7

Harmonic Major

Major

Har Maj

1 2 3 4 5 ♭6 7

Dbl Har Major

Major

Dbl Maj

1 ♭2 3 4 5 ♭6 7

Neapolitan Maj

Major

Nea Maj

1 ♭2 3 4 5 6 7

Major Locrian

Major

Maj Loc

1 2 3 4 ♭5 ♭6 ♭7

Blues Major

Major

Blues Ma

1 2 ♭3 3 5 6

Bebop Major

Major

Bebop Ma

1 2 3 4 5 ♯5 6 7

Hexa 1

Major

Hexa 1

1 2 3 5 6 7

Hexa 2

Major

Hexa 2

1 2 3 4 5 6

Penta 1

Major

Penta 1

1 2 3 5 6

Penta 2

Major

Penta 2

1 3 4 5 7

Penta 3

Major

Penta 3

1 3 5 6 7

Minor scales

Scale

Bank

Type

Degree formula

Natural

Minor

Natural

1 2 ♭3 4 5 ♭6 ♭7

Dorian

Minor

Dorian

1 2 ♭3 4 5 6 ♭7

Phrygian

Minor

Phrygian

1 ♭2 ♭3 4 5 ♭6 ♭7

Minor Major

Minor

Min Maj

1 2 ♭3 4 5 6 7

Harmonic Minor

Minor

Har Min

1 2 ♭3 4 5 ♭6 7

Dbl Har Minor

Minor

Dbl Min

1 2 ♭3 ♯4 5 ♭6 7

Neapolitan Min

Minor

Nea Min

1 ♭2 ♭3 4 5 ♭6 7

Minor Locrian

Minor

Min Loc

1 2 ♭3 4 ♭5 ♭6 ♭7

Blues Min

Minor

Blues Mi

1 ♭3 4 ♯4 5 ♭7

Bebop Minor

Minor

Bebop Mi

1 2 ♭3 4 5 ♭6 ♭7 7

Hexa 1

Minor

Hexa 1

1 2 ♭3 5 ♭6 ♭7

Hexa 2

Minor

Hexa 2

1 2 ♭3 4 5 b6

Penta 1

Minor

Penta 1

1 2 ♭3 5 b6

Penta 2

Minor

Penta 2

1 ♭3 4 5 ♭7

Penta 3

Minor

Penta 3

1 ♭3 5 ♭6 ♭7

Playing chords

The CHORDS button located above the pads allows you to switch the pads to Chord mode. In Chord mode you can play chords for the focused Sound by hitting single pads. You can choose between chords from the selected scale or chords from factory sets, or user-created chords.

  • Press CHORDS to switch the pads to Chord mode.

    The CHORDS button turns on. When you play on the pads, they trigger various chords.

Activating Chord mode on your controller automatically switches the Pattern Editor to Keyboard view in the software.

About chords and the Chord mode

When using Chord mode to play chords, keep in mind the following:

  • The chord parameters are the same for all Sound slots in a Group. You can have different chord parameters for each Group. The chord parameters of each Group are saved with the Project. However, when you save a Group, the chord parameters are not saved with the Group.

  • The chords are generated only when using the pads of your controller. The chord generation does not apply to the input from third-party MIDI controllers nor to the notes recorded in the Patterns.

  • The chords are recorded into the Patterns.

  • The chord parameters cannot be modulated nor automated in Maschine.

  • If a Sound slot contains a Komplete instrument providing control notes on particular keys (e.g., key switches), these notes will not be triggered by the chords.

Chord mode settings

When the CHORDS button is active (fully lit), you can see and adjust the Chord mode settings on the display:

  1. Press the Left or Right Arrow button to show the desired parameter on the display.

  2. Turn the Encoder to adjust the selected parameter.

Note

When you leave this display and switch back to Control mode (by pressing CHORDS again, or by pressing CHANNEL or PLUG-IN), your pads stay in Chord mode, as indicated by the dim lit CHORDS button. The pads will stay in Chord mode until you explicitly switch them to another pad input mode by pressing another button above the pads.

The following parameters are available:

Parameter

Description

Root Note

Adjusts the root note used to build the chord on pad 1 (C3 by default), in semitones. You can also hold SHIFT while turning the Encoder to adjust the root note in octaves. As you adjust the root note, the chords played by the pads are transposed accordingly.

Mode

Selects from three different modes for generating chords:

  • Harmonizer: Generates chords based on the pads that you hit and using notes in the selected scale. You can select the desired scale by switching the pads to Keyboard mode (refer to Keyboard mode settings). When you trigger the chord, the pads of all the included notes will flash.

  • Chord Set: Lets you map various factory sets of chords onto the first 12 pads. You can then use the Type parameter to choose a particular chord set. The chords in the set are not bound to any scale, they are affected only by the Root Note parameter. In this mode only the pad(s) that you hit will flash.

  • User Chords: Lets you map one of your own sets of user chords onto the first 12 pads. You can then use the Type parameter to choose a particular set of user chords. Like in Chord Set mode, these chords are not bound to any scale and are affected only by the root note. In this mode only the pad(s) that you hit will flash.

Type

Selects the chords mapped to the pads. The available chord types depend on the selected Mode, as well as on the Scale parameter specified in the Keyboard mode settings (refer to Keyboard mode settings):

  • Mode set to Harmonizer: Type lets you select the particular notes included in the chord. It offers different chords depending on whether the Keyboard mode’s Scale parameter is set to the chromatic scale (Chrom) or to any other scale. Refer to Available chords in Harmonizer mode for a list of the available chords.

  • Mode set to Chord Set: Type provides 16 factory sets of 12 chords each (8 major sets and 8 minor sets): Major 1, Major 2, …, Major 8, and Minor 1, Minor 2, …, Minor 8. When you select a set, its chords are mapped onto the first 12 pads. Pads 1316 are inactive.

  • Mode set to User Chords: Type provides up to 16 sets of 12 user chords each. When you select a set, its user chords are mapped onto the first 12 pads. Pads 1316 are inactive. Pads 112 are lit in the Sound’s color if they contain a chord, and dim white if they are empty.

Note

The scale parameters (root note, scale bank, and scale type) are common to the Keyboard mode and the Chord mode. This allows you to quickly switch between single notes and matching chords by pressing the KEYBOARD and CHORDS buttons. For more information on the Keyboard mode, refer to Playing melodies and selecting scales.

When erasing notes from your controller, the Mode value determines which notes are deleted:

  • Harmonizer: Only the notes with the pitch of the pressed pad are deleted. The other notes in the triggered chord are not deleted.

  • Chord Set and User Chord: No notes are deleted, in other words erasing is deactivated.

Note

While creating and modifying user chords are only possible on Maschine MK3 and Maschine+, on Maschine Mikro MK3 you can play existing user chords, either created on your Maschine MK3 or Maschine+, or shared by other Maschine users. Each set of user chords is saved as a distinct JSON file on your hard disk at the following location: ~/Library/Application Support/Native Instruments/Shared/User Chords/ (macOS) or %USERPROFILE%\AppData\Local\Native Instruments\Shared\User Chords\ (Windows). On Maschine+ the JSON files of your user sets are located on the user data SD card under Native Instruments/Maschine 3/User Chords/. When transferring user set files between Maschine systems, you might need to rename the files to avoid naming conflicts with existing user set files on the target system. While doing so, arbitrary file names may be chosen.

Enharmonic spelling of the root note

On your controller, depending on the Chord Mode, Scale Type, and Chord Type settings, the root note will be spelled differently to optimize the spelling of the chords:

Chord mode

Scale Type

Enharmonic spelling

Harmonizer

Chromatic

C

C♯

D

D♯

E

F

F♯

G

G♯

A

A♯

B

not Chromatic

C

C♯

D

E♭

E

F

F♯

G

A♭

A

B♭

B

Chord mode

Chord Type

Enharmonic spelling

Chord Set

Major 1–8

C

D♭

D

E♭

E

F

F♯

G

A♭

A

B♭

B

Minor 1–8

C

C♯

D

D♯

E

F

F♯

G

G♯

A

B♭

B

Available chords in Harmonizer mode

When Chord Mode is set to Harmonizer and Scale Type is set to Chromatic, the scale includes all semitones and the chords can use any of them. Chord Type offers the following chords:

Chord Type

Semitones added above the played note

Octave

12

Perfect 4

5

Perfect 5

7

Major

4 and 7

Minor

3 and 7

Suspended 4

5 and 7

Major 7

4, 7, and 11

Minor 7

3, 7, and 10

Dominant 7

4, 7, and 10

Dominant 9

4, 7, 10, and 14

Minor 7♭5

3, 6, and 10

Diminished 7

3, 6, and 9

Augmented

4 and 8

Quartal

5, 10, and 15

Trichord

5 and 11

When Chord Mode is set to Harmonizer and Scale Type is set to any other scale than Chromatic, the chords are bound to the particular notes included in that scale. Chord Type offers the following chords:

Chord Type

Notes added to the played note

Octave

Octave

1-3

3rd

1-5

5th

1-3-5

3rd and 5th

1-4-5

4th and 5th

1-3-5-7

3rd, 5th, and 7th

1-4-7

4th and 7th

Using the Fixed Velocity option and the 16 Velocities mode

When playing on your pads, you can activate either of two additional features, which support your playing in specific situations:

  • The Fixed Velocity option is available for all pad modes except the 16 Velocities mode. With this option activated, your pads play at the same volume no matter how hard you hit the pads. You can switch the Fixed Velocity option on or off by pressing FIXED VEL above the pads. The button is lit when the option is active. You can adjust the value of this fixed velocity in the settings of the various pad modes. All pad input modes share the same Fixed Velocity value.

  • In 16 Velocities mode your pads all play the same note of the focused Sound but with sixteen different velocity values. This can be useful to play or program complex drum fills. The right display indicates the velocity values for each pad (all are shown in the color of the focused Sound). The pitch of the played note is defined by the base key (refer to Adjusting the base key). You can activate the 16 Velocities mode by pressing SHIFT + FIXED VEL. Press again to disable. The button is lit when the mode is active.

Setting notes in the step sequencer

The STEP button above the pads lets you switch to Step mode, in which your controller operates as a step sequencer. This pad mode is fundamentally since it is not made for playing live. For more information, refer to Recording Patterns with the step sequencer.

Creating arpeggios and repeated notes

Maschine includes a flexible and versatile Note Repeat / Arp engine, an arpeggiator that effectively lets you play your Sounds in note sequences.

  • With the pads in Group mode, you can play repeated notes by holding the pads depressed.

  • With the pads in Keyboard mode, you can play arpeggios based on the pads that you press.

  • With the pads in Chord mode, you can create arpeggios based on the chord currently triggered. You can even press more than one pad to include the notes of all corresponding chords into your arpeggio.

The Arp engine can be seen as a melodic extension of the Note Repeat: Arp replaces and extends Note Repeat in Keyboard and Chord mode. Instead of playing repeated notes at a constant pitch you can play sequences of notes at different pitches.

Arp and Note Repeat have similar modes on your controller: Depending on whether your pads are in Group mode or Keyboard/Chord mode, pressing NOTE REPEAT (Arp) on your controller will switch to Note Repeat mode or Arp mode, respectively. Arp mode simply adds a few parameters to those found in Note Repeat mode.

General notes on the Note Repeat and Arp engine

  • The Note Repeat / Arp parameters are the same for all Sound slots in all Groups of your Project. These parameters are saved with the Project.

  • The Note Repeat / Arp engine processes the live input from the pads of your controller only. The input from third-party MIDI controllers and the data recorded in the Pattern Editor are not processed.

  • The Note Repeat / Arp engine detects and makes use of any changes in the pressure you apply on every single pad you hold (Polyphonic Aftertouch). This allows you to generate arpeggios and repeated notes with varying velocities.

  • The output of the Note Repeat / Arp engine is recorded into the Pattern Editor.

  • The Note Repeat / Arp parameters cannot be modulated nor automated in Maschine.

  • You can use Note Repeat and Arp even if the transport is not running: In this case, the Note Repeat / Arp engine will use its own central clock. This clock will be reset as soon as you start the playback.

Notice

Kontrol S-Series owners: The central clock is shared by all connected devices so that e.g. repeated notes triggered from your Maschine controller and arpeggios triggered from your Kontrol S-Series keyboard will be synchronized even if the transport is not running.

Swing on the Note Repeat / Arp output

The Swing engines (at the Master, Group, and Sound levels) process notes coming from the Pattern Editor and from the Arp engine (pads in Keyboard or Chord mode) or Note Repeat engine (pads in Group mode). In other terms, the swing is applied not only to your Patterns but also to any live sequence generated by the Arp or Note Repeat engine.

For example, when you play live beats on top of a running Pattern, you can use Note Repeat without destroying the Pattern’s groove: the repeated notes will be processed using the same swing parameters as the playing Pattern.

Notice

When the playback is not running, the swing is still applied to the output of Arp (pads in Keyboard/Chord mode) or Note Repeat (pads in Group mode). If you press PLAY on your controller, the playback starts immediately and the swing cycle is reset.

For more information on the swing, refer to Groove.

Mute and Solo

Muting is used to silence a Sound or a Group, whereas Solo is pretty much the opposite: Soloing a Sound or a Group mutes all other Sounds in that Group or all other Groups, respectively, so that you can listen to the selected Sound or Group alone. The combination of both is a useful means to play live and to test different sequences together.

When used on Sounds, the Solo only applies to the current Group: The Sounds in other Groups won’t be affected.

Audio mute vs. trigger mute

At the Group level, the Mute function is an audio mute: The whole audio output of the muted Group will be bypassed. At the Sound level, the Mute function is by default a trigger mute: the Pattern content (the events) for the muted Sound will not be triggered — but any audio remaining from past events for this Sound will still be audible until it fades away. You can change this behavior by enabling the Audio Mute button in the Audio page of the Sound’s Output properties (refer to Configuring the main output of Sounds and Groups) as well as in Solo and Mute mode on your controller: Activating the audio mute for Sounds will ensure that not only the events are muted, but any remaining audio as well.

Tip

To momentarily mute all audio from all Sounds and Groups at once, refer to section Choke All Notes.

Choke All Notes

The Choke All Notes feature allows you to kill any note or event currently playing in your Project. This affects the audio coming from all Plug-ins (Internal, Native Instruments, and External).

Choke All Notes is only available on your controller:

  • Press SHIFT + MUTE to choke all playing notes.

Choke All Notes can be useful in various situations:

  • as a creative tool in a live performance, e.g., to create stutter beaks

  • as a workflow aid, to stop long one-shot Samples that continue playing after you have stopped the sequencer

  • as a first panic button, if you are not sure where in your Project a particular sound is coming from, and you want to get rid of it.

Tip

Contrary to the Mute function, Choke All Notes is not turning any Group/Sound into another state. Instead, all audio voices currently playing are instantaneously killed. The killed voices cannot be reactivated and are freed up for subsequent notes according to the polyphony setting. Voices triggered by subsequent notes will play normally.

Groove

The groove controls the swing, that is the rhythmic relationship between events in the selected channel (Sound, Group, or Master). By shifting some of the events, you can e.g. give a shuffling, ternary touch to your Patterns.

The groove can be adjusted for each channel individually via its Groove properties.

A groove configured for a channel affects all its contained channels:

  • The Groove properties of a Sound only affect that particular Sound.

  • The Groove properties of a Group affect all Sounds in that Group: The Group’s swing is added to the swing of each individual Sound (as defined in its own Groove properties).

  • At the Master level, the Groove properties affect all Sounds of all Groups. The Master’s swing is added to the swing of each individual Group and Sound (as defined in its own Groove properties).

The Groove properties have a single Parameter page: Swing.

Notice

Please refer to section Navigating Channel properties, Plug-ins, and Parameter pages to know how to display and navigate sets of Channel properties.

1306132908_imageref_1453096587.png

The Groove properties for a Sound in the software.

Control

Description

Swing section

Amount

Adjusts the amount of swing, i.e. the amount by which some events are shifted. At 0 % events are not shifted. Raise the Amount value to increase the strength of the swing.

Cycle

Determines on what musical resolution the groove is applied. This directly affects which events will be shifted. Values are measured in fractions of a whole note.

Invert

Allows you to invert the groove so that instead of being delayed in the Pattern, events will be triggered ahead of time.

How groove affects the rhythm: an example

Take a simple, regular one-bar rhythm with a hit on each eighth note. We set the Cycle parameter to 1/2, which is one half note, that is two beats.

The following picture shows you how this rhythm would sound with the following settings:

  • Top: Amount at 0.0 % (no groove).

  • Middle: Amount at 100.0 % and Invert off.

  • Bottom: Amount at 100.0 % and Invert activated.

1306132908_imageref_1453106571.png

This is how the same regular rhythm would be heard with various groove settings.

Tip

The picture above only illustrates how the groove function affects the triggers — adjusting the Groove properties will not actually move any events in the Pattern Editor.

Level, tempo, tune, and groove shortcuts on your controller

Your controller provides extra shortcuts for various important parameters. Most of these parameters are already available in the Channel properties of the Sounds, Groups, and Master. The shortcuts detailed here give you an additional quick access to them — this is especially useful during live performance.

Tap tempo

You can quickly define the tempo of your Project via the TAP button in the Transport section of the controller:

  • Repeatedly tap the TAP button to set the desired tempo.

You can also use the TEMPO button to adjust the current tempo:

  • Press the TEMPO button and turn the Encoder to quickly adjust the tempo of your Project.

Tip

Press and turn the Encoder (or hold SHIFT while you turn it) to adjust the value in finer increments when the TEMPO button is activated.

These shortcuts control the Tempo parameter of Maschine. In the software this parameter is available in the Header:

1306132908_imageref_2565862027.png

The Tempo parameter in the software’s Header.

Using Lock Snapshots

Creating a Lock snapshot

Use the LOCK button to capture, update or recall a Lock snapshot.

Using the Smart Strip

The Smart Strip puts control of several parameters at your fingertips: You can use the Smart Strip to apply pitch bend or modulation to the sound you are playing on the pads, tweak Perform FX in real-time, or play Sounds by strumming on the Smart Strip.

1306132908_imageref_2845376907.png

Smart Strip with PITCH mode activated.

When the Smart Strip modes are not in use, the Smart Strip’s LEDs show the playhead position within a Pattern or the song:

  • In Ideas view, the Smart Strip’s LEDs indicate the playhead position within the selected Pattern during playback and recording.

  • In Song view, the Smart Strip’s LEDs indicate the playhead position within the song.

This feature provides great visual feedback to aid your timing when recording or switching up patterns during a live set.

Note

This feature is not available when the Smart Strip modes (Pitch, Mod, Perform, and Notes) are in use.

Pitch mode

In Pitch mode, sliding your finger on the Smart Strip “bends” the pitch of the notes you play on the pads, i.e., it detunes the sound by a certain amount. If you have used the pitch bend wheel on a synthesizer or standard MIDI keyboard before, you are probably familiar with this effect.

In Pitch mode, the scale on the Smart Strip is centered, as indicated by a white LED in the middle of the Smart Strip. Sliding your finger to the left will flatten the pitch. Sliding your finger to the right will sharpen the pitch. The amount of pitch bend applied to the Sound is indicated by the LED dots above the Smart Strip. Once you lift your finger off the Smart Strip, the pitch of the sound will return to standard tuning.

  • To enable Pitch mode, press the PITCH button.

Modulation mode

In Modulation mode, sliding your finger on the Smart Strip modulates the sound of the notes you play on the pads. The Smart Strip always controls the parameter that is assigned to the standard MIDI CC #1. This MIDI Continuous Controller is reserved for the modulation wheel. If you have used the modulation wheel on a synthesizer or standard MIDI keyboard before, you are probably familiar with the effect.

In Modulation mode, the scale starts at the left side of the Smart Strip, as indicated by a white LED. Sliding your finger to the right will apply an increasing amount of modulation, as indicated by the LED dots above the Smart Strip. When you lift your finger off the Smart Strip, the modulation value will remain at the position where the strip was last touched; the LED dots above remain lit to indicate this position.

  • To enable Modulation mode, press the MOD button.

Perform mode

In Perform mode, the Smart Strip controls a parameter of one of the Perform effects (Perform FX) described in Perform FX. For each of the Perform FX, the Smart Strip is mapped to the parameter that makes the most sense to control in real-time.

Notes mode

In Notes mode, sliding your finger on the Smart Strip plays the pads you hold one after the other. Sliding your finger on the Smart Strip while no pad is held will play all Sounds mapped to the pad matrix in Group mode or Keyboard mode. If you slide your finger from left to right, the pads will be played in an ascending manner. If you slide your finger from right to left, the pads will be played in a descending manner. This applies regardless of which pads (if any) are held.

To play notes using the Smart Strip:

  1. Load a Group (in Group mode) or a Sound (in Keyboard/Chords mode) so it is mapped to the pads.

  2. Press the NOTES button to enable Notes mode.

  3. Press and hold the pads you want to play.

  4. Slide your finger on the Smart Strip to “strum” the sounds mapped to the held epads.