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Temporary Shading Maze 6

scapes & vivid pad generator

(64 Votes)
Audio Player
Paule
6 (Updated 3 years ago)
87.9MB
May 08, 2017
Reaktor 6

DESCRIPTION

ATTENTION
To get the full sound of each snapshot. Stop the midi clock choice a snapshot and start the midi clock again.

version 6
- ADD: MRC 0.88c
- ADD: New samples
- ADD: Equalizer
- ADD: Reverb
- ADD: Cabinet Drive
- ADD: FM EG buttons
- ADD: Pitch Wheel display
- ADD: MT to LongFloMo
- ADD: vivid 'pataphysic
- ADD: Anticlick
- ADD: Stereo Width
- ADD: Stereo Voices Spread
- ADD: Shading Delay
- IMPROVE: Unsison
- IMPROVE: Shading Controls
- IMPROVE: EG Amount
- IMPROVE: LFO mod
- IMPROVE: Pitch Wheel values
- IMPROVE: gui
- IMPROVE: Snapshots
- IMPROVE: Info Hints
- IMPROVE: Bank Select
- IMPROVE: Feed Amp Sampler
- FIX: Mute OSCs
- FIX: OSC Level
- FIX: LFO speed
- FIX: CG speed + value
- FIX: LFO 3 Wave down
- FIX: Rotator Speed



Workfolw:
MIDI Remote Control (MRC) - pata self generated drives
Section A and B. It containes 384 samples in three banks.
Transpose, semi, volume and shading forms the basic sound mod by the Mod-Sources.
High and Low Pass Filter mod by FM and LFO with Mod Sources.
High, Low Pass, Sec A and B are premixed at volume, pan, cabinet, EQ and EG followed by flanger, delay and reverb.

Thanks to Dietrich Pank, Jörg Holzamer, Jan Brähler, Mike Clarke, Colin Brown, Paul Rogat, Martijn Zwartjes, Philippe Loiseau, Don Philipps, Gabriel Gallardo, Jörg Holzammer, Uwe G. Hoenig, Adam Hanley, LazYFiSh.

Snapshots by Brett, Jonathan, Philippe and Paule.

The honor deserve to Günter Hager (r.i.p. 2014)
for his beautiful ideas

Samples taken from STS 24 and STS 26 by HG Fortune

At to sharp feedbacks and fm returns decrease the volume please.

COMMENTS  (39)

Alexandre Melim
1 year ago
Thank you
krosstalk
5 years ago
Oh oK, if I can say :)
Stephan Pietack
5 years ago
Thanks a lot for this beauty!
Angus Chan
6 years ago
Superb sound!!!!
Giorgio Inzaghi
6 years ago
Thanks for the manual.
Claude S.
6 years ago
This is really sick. I love it. :)
Paule
6 years ago
Version 3.2.3: - Fixed an issue in Phase Offset Spread. - Each sample select can set by random. (L) for lazy. - One on top rule them all.
Paule
6 years ago
Version 3.21 - Ease of operation: sample selectings - click on text annd roll up or down
Paule
7 years ago
version 2.2: Mastering Limiter instead of cliping macro, precise adjusting of some snapshot banks
Greg Killmaster
7 years ago
Thanks Paule, yeh, that really does affect the "timbre"!
Paule
7 years ago
Greg, try to change the host tempo between 105 and 135 to get pretty different sounds. Jonathan mentioned it changes the timbre.
Paule
7 years ago
There are two more three-bank-maps in folder 015. I changed each lower and upper bank. So the gruuvs are in bank 2. It's LP-IAX-HGF-TSM-004 and 005 three banks.
Greg Killmaster
7 years ago
I can't put my ear on it, but the 200 series releases sound pretty different to me. Same patches sound different.
Paule
7 years ago
Version 2.1: bug fixed, 4 voices are adequate, less cpu usage
Paule
7 years ago
Reaktor 6 users downloading TSM1, please load Jonathan's snapshots direct down. There is different timbre feeling.
Paule
7 years ago
Jonathan you're right. TSM2 was ready made when I bring your snapshots to it.
Jonathan Tremblay
7 years ago
Just mentioning, that since you did some changes and added a bank, I've found that my snaps changed in timbre from the last update to this one..
Thala Estra
7 years ago
5 stars, nothing else! thanks a lot!
Paule
7 years ago
Version 2: 3 banks in the sample map
Richard Schönfeld
7 years ago
Just flying threw the soundworlds of this snaps, unbelievable how this can change/influence the mood of a whole song, it is a real "Dream maschine" :-)))
Richard Schönfeld
7 years ago
Sorry, I have just overseen that it was for "reaktor 5 or lower".
Paule
7 years ago
Richard, on the upper frame of Reaktor 6 is a wave sign. Point on it and the ‘Sample Map Editor’ opens. Point on the sample and load another map. My description was about Reaktor 5. In maps folder 015 is an alternate TSM-002 map with the original STS-26 setting in bank 1. Bank 2 contains Avatars first bank - no grooves. For TSM I use the STS-24 bank because STS-26 has a build-in SF2 font.
Richard Schönfeld
7 years ago
In reaktor 6 (win 64 bit) that dont work for me. If I make a right click on the sample theres no context menu, only the info button saying "a1 waveform display.....". But no problem, enough to listen with the > 500 snaps :-)))
Richard Schönfeld
7 years ago
Thank you Paule, will try this evening after work, would be great if I can get some of this great stuff from your sample maps link into it :-)
Paule
7 years ago
Richard, right click on the sample open a context menue. Choice ‘Open Sample Map Editor’. If you load one of my maps bank selector don't work.
kam max
7 years ago
Wow, this stuff is amazing!! Thnak you!
Richard Schönfeld
7 years ago
Noob question: is there a simple way to add/load the content of the interesting additional sample maps into the ensemble or do you have to dive deep into reaktor for this ?
Paule
7 years ago
Version 1.0: two banks in one sample map, 550 snapshots
Greg Killmaster
7 years ago
thanks Paule! And what an amazing preset to play with a keyboard, wow!
Paule
7 years ago
@Greg: your favorite is #24 in bank 2 @Richard: I'm very far away to copy Guenter Hager. But his ideas are impressive.
Greg Killmaster
7 years ago
I love this. In the latest version, I'm missing one of my favorite snapshots "Darkest Desire". Did you remove some while you were adding others? thank you!
Richard Schönfeld
7 years ago
Never commented in here before, most of the stuff far to complicated for me, but this is so beautiful, bringing back this marvellous H.G. stuff in another way, thank you very much for this
Paule
7 years ago
Version 0.99: bugfixed the gate echoes, a second sample map, 450 snapshots
Paule
7 years ago
Version 0.9: fresh up GUI, adjust some elements, 350 snapshots
Paule
7 years ago
Version 0.81: Anticlipping and Anticlipping Demo
Paule
7 years ago
version 0.8: more spatiality. Waiting for your snapshots Brett, to complete version 1.0. A new Demo is here.
Paule
7 years ago
Version 0.79: close a missing link in S&H mod source. There is a new demo.
Paule
7 years ago
pre version 0.78: samples 95-115 are grooves now
Paule
7 years ago
TSM version 0.77 It's a dirty trick/game to me. All receiving ports changed again their positions. So they got a normal connection. Basta!
now