Noise Injectors 6+7
12 Noise Gens
DESCRIPTION
Gooday fellow alienoids!
This is your Captain Scottex speaking from Flight 303.
today we shall be attempting various unknown manouvers at very high altitudes never before performed....and hoping not to crash. If succesfull it is predicted we can bend the space/time continuum, if not.. we all get vaporised. enjoy your flight!
As before ---> Six noise gens in each block. 3 can be mixed together by using the faders on the panel at a time.
The 4th fader "SHAPE" modifies 1 or more parameters on each noise simultaneously.
BLOCK 6 - 6 Stereo NOISE GENS.
GEN 1- Heavy Breather
GEN 2 - Double KIK Gen
GEN 3 - Quad-Impulse
GEN 4 - Destruction GEN
GEN 5 - SHAKANOIA GEN
GEN 6 - Noise Pong
BLOCK 7 - 6 Stereo NOISE GENS.
GEN 1- DIV Krusher
GEN 2 - Kool Komber Noise
GEN 3 - Old Whistler
GEN 4 - On the EdGe NoiZe
GEN 5 - Static to Fire Gen
GEN 6 - Bad Weather Gen
the x-y controls the volumes and mod sliders.
Each of the 3 channels have 2 noise sources.
The extra controls like dirt, + white INV and mono sum are applied to all the noises on the stereo mix out only.
The other 3 stereo channel outs are direct with only volume modulation and the SHAPE.
As they are 6 gen blocks with 3 outs, in order to have all 6 outs separate in stereo, simply duplicate the block and have one set to NZ 1 3 5 and the other to NZ 2 4 6.
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