Tomb Raver
Grainless Sample Based Drone Engine
DESCRIPTION
PLEASE READ!!
V1.2 Updates:
-Added 62 Samples in the "_Burials Expansion" folder.
-Added 35 new Snapshots (Scenes). Each carefully created to zone out to. The Burials expansion is primarily a future garage themed set.
-Cosmetic changes for easier viewing.
-The Sample for each player is now shown at the top right of the Sample Drop section. Way easier now to know what you're working with.
V1.1 Updates:
- Added 58 Snapshots.
- Categorized snapshot banks
- Fixed some bugs, some still exist ;)
- Added about 50 samples to the directory.
- Added key commands. To switch a snapshot, hold D3 then press either C#3 or D#3. C3 is to play in GATE mode, and E3 is to restart clock in PLAY mode.
This is how Tomb Raver works, I made hundreds of 4 bar loops at 44.8k / 120 bpm / root key of C. The samples are labeled by chord, major or minor key, and root note. These samples are mixed together to make scenes. The pitch of the sample is not granular, so lowering the pitch also lowers the speed at which the sample is played. You can also switch between Tempo sync pitch and musical note pitch.
The XY controller and button controls are self explanatory. The top buttons you can use to browse snapshots without going through the Reaktor menu. When the PLAY button is active, the RESTART button resets all clocks for LFO and samplers. When loading in SAMPLES, all players will restart, however the LFO's will not. So use RESTART often when making new scenes. When the GATE button is active, the players will only play sound when a MIDI key is pressed. This is useful for making new scenes.
As always, ENJOY!
Goremall
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