Quake Pong

Just another delay

(20 Votes)
Audio Player
v 1.0994 (Updated 1 year ago)
630.9kB
March 24, 2023
Reaktor 6
Effect Delay based

DESCRIPTION

A proper delay for the dub
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v 1.0994

1) Added sensitivity adjustment. Now you can make the envelope trigger depending on the dynamics of the incoming signal. This gives more interesting results.

2) Added two more envelopes. There are now four of them.

3) Added synchronized delayed start parameter to the envelopes.

4) Added tempo link for attack, hold and release times.

5) Added "From" and "To" parameters. When assigning an envelope to a selected controller, you can now choose at what value the attack starts and at what value the release will end for that controller. Essentially are the fading between three independent values - the "From" value to the value of the main controller and from the value of the main controller to the value of the "To".

Audio examples updated...

I would be glad to know your opinion and your suggestions

P.S. Please test and report me about the bugs if there are any, in this thread:
https://community.native-instruments.com/discussion/11604/quake-pong#latest
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v 1.088

1) Fixed an error in the envelope trigger

2) Optimized CPU load when selecting mono input

P.S. Added new audio example
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v 1.085 Fixed a couple of errors

COMMENTS  (19)

Cryptic Tone
1 year ago
@Brett, Many thanks again!
Brett Lavallee
1 year ago
Thanks again, this is great.
Cryptic Tone
1 year ago
Please test and report me about the bugs if there are any, in this thread: https://community.native-instruments.com/discussion/11604/quake-pong#latest
Cryptic Tone
1 year ago
Thank you David!
David Crespo
1 year ago
T.Hanks!
Cryptic Tone
1 year ago
Thank you Alexandre!
Alexandre Melim
1 year ago
Thank you
Cryptic Tone
2 years ago
Thank you Richard!
Guillaume Richard
2 years ago
lots of fun! thanks!!!!
Cryptic Tone
2 years ago
Thank you nanotable
nanotable
2 years ago
This is brilliant. thank you.
Cryptic Tone
2 years ago
Thank you bindlestiff! If you mean that you can stretch chaotically, then yes, the algorithm I implemented in delays allows you to do that.
bindlestiff
2 years ago
Oh, this is great in that searched-for way. Nevertheless, I dropped the ez Randomizer macro in there and made mad fun crazy fast. ty!
Cryptic Tone
2 years ago
Thank you Václav!
Václav Pajkrt
2 years ago
Beautiful delay!
Cryptic Tone
2 years ago
Thank you Dieter!
Dieter Zobel
2 years ago
cool. thanks
Cryptic Tone
2 years ago
Thank you Brett! I have a couple more ideas that I want to add to this delay, but a little later.
Brett Lavallee
2 years ago
At a glance this looks very well programmed. Thank you for sharing, I might use this a lot.
now