Spacetrix
The wild side of space
DESCRIPTION
Spacetrix is a versatile Matrix reverb, that doesn’t stop at pure reverbs. Delays, Chorus and Flanging FX are also possible - and lots of stuff in between. I especially like the delays that kind of dissolve into reverbs. It can also produce „larger than life“ spaces with long decay times (up to 1000 Seconds). To control these spaces you can seamlessly switch to a second decay time - manually or triggered by the input signal. The reverb can be ducked or gated by the input signal. There is also a "decay-rate-EQ" to drastically alter the character (Compare presets „Plate“, „Large Hall“ and „Rising“)
2.2
Fixed some bugs from version 2.1
- many pre 2.0 Snapshots didn’t sound as intended -> fixed
- in some situations no sound was produced -> fixed
New in 2.2
- Quantize to tempo (which is fun!)
2.1
Overhauled "gate" and "duck" algorithms. Ducking is smoother, gate time can now be dialed in directly in milliseconds.
2.0
- Second delay pattern algorithm, different way to arrange 8 delays. The old one is fine, if you just want to dial some nice reverb fast, but the new one is much more flexible. Evenly spaced delays, Spring reverbs or accelerating patterns are not possible with the old one.
- You can now decide which delays are fed back into the matrix. Only delays with a green dot are connected. That gives more options for experimentation and weird stuff
- Diffusion can be focussed to early or late reflections.
- Snapshot bank 2 shows some of the new possibilities
1.5
- reflection taper curve now adjustable between linear and exponential, the difference is subtle, exponential sometimes sounds more organic to me
1.4
- added pre-delay, negative values affect the original signal for "reverse" reverb
1.3
- Added Diffusers for improved density and lusher reverbs and rooms
1.2
- Lower on the CPU
- sorted snapshots
1.1
- Taper Slider to emphasize later or earlier reflections
- 2 (out of 8) reflections can be tempo synced in bpm mode
- refined decay auto damping
- new parameters: lowcut and stereo width
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