Newscool Life MIDI-Sequencer v1.2
Uses the Newscool life-sequencer to send MIDI-notes
DESCRIPTION
This ensemble is intended to provide creative input for melodies and drum-/percussion-lines.
The factory ensemble Newscool has an awesome sequencer, which "is based on the Life model developed by John Conway in the 1970s" (Library man.). In the original ensemble this sequencer generates up to 8 trigger-signals which are then used by the internal sound-engine with its 8 separate generators.
In this ensemble the 8 trigger signals are converted into MIDI-note-messages with free note- and velocity-values. This can be used to create arpeggios with other synths or to be fed into other drum-machines.
The different note-values are derived from a base-key. This key can be set fix or taken from the last MIDI-note. This enables this sequencer to be used as monophonic Arpeggiator.
Use this ensemble within another DAW or in combination with other instruments.
v1.2: Introduces automatic Random-mode. Whenever the sequencer restarts the pattern the selected parameters are randomized. This is especially useful when using several instances of the MidiTrigger-instrument to drive other instruments. But be careful: only one life-sequencer per ensemble will work properly.
v1.1: Fixed issues with the initialization. Now the randomizer works also in standalone with other Reaktor instruments. If used within a DAW disabling the Reaktor engine will no not lead into loosing the current parameter-states.
v1.0.1: Re-created and re-uploaded. There are now two ensembles within the package. One with the randomizer and one without.
v1.0: The trigger for each MIDI-note can be assigned individually allowing to send chords on a single trigger. Added randomizer-functionality for velocity, pitch, active-state and assigned trigger. Fixed hanging of notes when changing the pitch or the active state of single/all notes.
Known bugs: Notes will still hang when changing the preset while the sequencer is playing.
v0.2: Updated GUI, added trigger-indicators (not visible in view B in case of too much blinking), added demos (every part was generated using this ensemble)
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